AI Insights · Timothy · October 2021
Top 5 Cannabis Games on Android in Ghana for Q3 2021
Explore the performance of the top 5 cannabis-themed games on the Android platform in Ghana during the third quarter of 2021, including insights on downloads, revenue, and active users.
In the third quarter of 2021, the performance of the top 5 cannabis-themed games on the Android platform in Ghana showcased varying trends in downloads, revenue, and active users. Here's a detailed look at each application:
Weed Firm 2: Bud Farm Tycoon saw fluctuating weekly downloads, starting at around 90 in late June and experiencing a rise to 110 in early September, before settling at 93 by the end of the quarter. Weekly revenue for the game was modest, peaking at $20 in the last week of June, with occasional spikes such as $19 in late July and $13 in mid-July. Active users for this game showed a steady increase, starting at 192 and reaching 227 in early September.
Weed Firm: RePlanted experienced a relatively stable download trend, beginning at 62 and fluctuating modestly to end at 55 by the end of September. Active users maintained a consistent range, peaking at 162 in late July and ending the quarter at 123.
Hempire - Plant Growing Game had a varied download performance, starting strong with 167 in late June, dipping to 15 in late July, and then seeing a resurgence to 57 in early September. Revenue for Hempire also showed fluctuations, with notable peaks at $28 in early July and $23 in late September. Active users started at 240 and saw a general decline to 143 by the end of the quarter.
Wiz Khalifa's Weed Farm had steady but low download numbers, averaging around 19 per week, with a slight dip to 9 in mid-September before bouncing back to 17. Revenue saw a spike in mid-September at $15. Active users showed a consistent pattern, starting at 40 and fluctuating slightly but remaining close to 43 by the end of the quarter.
Weed Factory Idle experienced low download numbers throughout the quarter, with a peak of 22 in late July and ending at 16 in late September. Active users were modest, with a significant increase in late July to 39 and maintaining that number through early August, before settling at 24 by the end of September.
For more detailed insights and data, visit Sensor Tower.